Rules: Battle of Mirkarkden

The Battle of Mirkarden will be decided by a contest of seven d20 rolls between The Remnant of Orcus and The Coalition (the four-city fighting force)

The battle will take place over 12 hours. One roll will take place every four hours of in-game battle. The GM will roll a d20 for The Remnant of Orcus and the party will roll a d20 for The Coalition. At the end of the battle, any remaining rolls will be resolved. Both sides will add whatever modifiers and the winner will be determined by the larger number. The side that wins the majority of the rolls first will emerge victorious. 

The party can reduce the enemies modifiers by completing the mission briefs as a special operations task force while the fighting forces of The Coalition and The Remnant wage war. The party can increase their allies' modifiers by sacrificing resources and completing other missions. At any time during a mission, the party can choose to abort and retreat. If the option to retreat is selected, the mission ends immediately and the party loses any potential gains from this mission. Additionally, if a mission is aborted in this way, it cannot be attempted again. See the mission briefs below for more information. 

THE REMNANT OF ORCUS. Starting modifier: +39 - 10 (Doniathon)  

THE COALITION. Starting modifier: +19 +8 magic items + 10 Argenti + 2 food and water + 2 spare the dying