Dhurdezo
The half-orc village by the wintery sea is a sight to behold. Set against the backdrop of icy waves crashing against rugged cliffs, the village exudes a sense of resilience and spiritual devotion that rivals even Bur Boldor. The sturdy structures are built from local stone and driftwood, with banners emblazoned with the symbol of Tyr fluttering in the cold sea breeze of Eternum.
The village is organized around a central temple dedicated to Tyr, the god of justice and righteousness. Half-orcs can often be seen attending prayer ceremonies, offering sacrifices, and seeking guidance from their clerics. Tyr's teachings of duty, courage, and honor permeate every aspect of village life, shaping the way the half-orcs interact with each other and the world around them. Orcs, half-elves, human and dwarves (along with the occasional sea elf) may also be encountered- although a substantially smaller portion of the population.
Despite the harsh surroundings, the village thrives thanks to the resourcefulness and determination of its inhabitants. Fishing boats brave the frigid waters to provide sustenance, while skilled craftsmen forge weapons and armor imbued with the spirit of Tyr's justice.
As night falls and the northern lights dance in the sky, the village comes alive with song and celebration, a testament to the indomitable spirit of those who call this place home.
The half-orc village by the wintery sea is a sight to behold. Set against the backdrop of icy waves crashing against rugged cliffs, the village exudes a sense of resilience and spiritual devotion that rivals even Bur Boldor. The sturdy structures are built from local stone and driftwood, with banners emblazoned with the symbol of Tyr fluttering in the cold sea breeze of Eternum.
The village is organized around a central temple dedicated to Tyr, the god of justice and righteousness. Half-orcs can often be seen attending prayer ceremonies, offering sacrifices, and seeking guidance from their clerics. Tyr's teachings of duty, courage, and honor permeate every aspect of village life, shaping the way the half-orcs interact with each other and the world around them. Orcs, half-elves, human and dwarves (along with the occasional sea elf) may also be encountered- although a substantially smaller portion of the population.
Despite the harsh surroundings, the village thrives thanks to the resourcefulness and determination of its inhabitants. Fishing boats brave the frigid waters to provide sustenance, while skilled craftsmen forge weapons and armor imbued with the spirit of Tyr's justice.
As night falls and the northern lights dance in the sky, the village comes alive with song and celebration, a testament to the indomitable spirit of those who call this place home.
Tavern: Frostbeard's Hearth
In the heart of Dhurdezo lies a wintery tavern known as "Frostbeard's Hearth." This cozy refuge is run by Furvik Frostbeard, an aging orc with a grizzled demeanor and a warm heart.
The tavern's exterior is adorned with intricate carvings of icy patterns and roaring hearths, welcoming travelers from near and far to seek shelter from the biting cold. Inside, the crackling firelight dances off polished wooden beams and a collection of frost-covered antlers adorning the walls, lending the tavern a rustic and inviting ambiance.
Furvik himself is a figure with weathered skin and a mane of silver-gray hair, a testament to his many winters spent tending to the tavern. Despite his fearsome appearance, Furvik is a gracious host, known for his hearty laughter, booming voice, and generous spirit. He regales patrons with tales of ancient battles and epic quests while serving up steaming bowls of hearty stew and mugs of spiced mead.
Travelers of all races and backgrounds gather at Frostbeard's Hearth, bonding over shared stories, games of dice, and the camaraderie that only a warm tavern in the cold wilderness can provide. Furvik's tavern is a place where weary adventurers can find respite, forge new alliances, and perhaps uncover rumors of hidden treasures or looming threats in the icy landscapes beyond.
As the snow falls gently outside and the fire crackles merrily in the hearth, Frostbeard's Hearth stands as a bastion of warmth and conviviality in the frozen expanse, a testament to the enduring spirit of fellowship and hospitality that transcends all boundaries.
Furvik Frostbeard
The Shop of Sharill the Silent (pg. 52)
A wide assortment of weird trinkets and odd-looking weapons, are laid out on a blanket in the middle of a clearing. Near them, a female orc is gesturing excitedly to a large fox, Andrus, as if they’re having a conversation. As you approach, the woman looks up at you, breaks into a smile, and gestures for you to come closer. Shariil is a mute, half-orc who has collected a large number of magic treasures through years of trading, gathering materials for enchanters, and helping adventurers.
The Black Tusk (pg. 57)
A two-masted schooner with a gigantic pair of wooden tusks attached at the bow comes into view. The shouting crewmen on its deck fall suddenly silent as a large, green-skinned figure standing at the ship’s wheel bellows in a hoarse voice: “Avast, lads! Steady the ship and stow yer scimitars. We’ve got company!” The half-orc waves at you: “Looking to make a trade? Come aboard and see what old Drubal has for you!” Captain Drubal Menkrow’s treasury has been collected by him and the crew of the Black Tusk over decades of honest trade (and a bit of plundering and piracy, but who’s keeping track?).