Tirithiel
Tirithiel
Medium monstrosity, Lawful Good
AC: 17 | HP: 100 | Speed 30 ft.
STR +3 | DEX +2 | CON +3 | INT +0 | WIS +2 | CHA +3
Saving Throws: Con +6, Cha +6
Skills: Athletics +6, Perception +5
Senses: darkvision 60 ft., passive Perception 15
Languages: Common
Proficiency Bonus: +3
Petrifying Gaze. Standard Action. Once per day. When a creature that can see Tirithiel's eyes starts its turn within 30 feet of her, Tirithiel can force it to make a DC 14 Constitution saving throw if she isn't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. The petrification lasts until the creature is freed by the greater restoration spell or other magic. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see Tirithiel until the start of its next turn, when it can avert its eyes again. If the creature looks at her in the meantime, it must immediately make the save.
Serpent's Maul. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 2d6 + 3 bludgeoning damage and the target must make a DC 14 Wisdom saving throw. On a failure, the target is magically transformed into a constrictor snake until the end of Tirithiel's next turn as though by the polymorph spell.
Constrict. Bonus Action. Melee Weapon Attack. +6 to hit, reach 10 ft., one creature. Hit: 1d10+3 bludgeoning damage, and the target is grappled (escape DC 14) if it is Medium or smaller. Until this grapple ends, the target is restrained and Tirithiel can't constrict another creature.
Snake Hair. Bonus Action. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d4 +3 piercing damage plus 2d6 poison damage.
Backstory: See Episode 29: "Gnax's Auction House".
More information about Tirithiel will be made available as the story unfolds!